Sorcerer’s Armor (specific armor type)

Saturday, December 17th 2005

Adventuring sorcerors are all too rarely well armored, and often have to rely on the tougher party members to keep them safe of dangerous traps, monsters and anything else that might be out there. It’s no surprise - few sorcerors, with their limited spell selection, will specialise in defensive spells, and fewer still are willing to wear armor and risk a chance of spell failure. Sorceror’s Armor is a solution to this problem.

Sorceror’s Armor usually resembles a heavy robe or a long, loose-fitting coat. It is designed specifically with freedom of movement in mind, and is always masterwork. While it provides no armor bonus, it can be enchanted just as regular armor can. It has an armor check penalty of 0, a maximum Dexterity bonus of +10 and no arcane spell failure chance.

Price: 800gp; Weight: 5 lb.

3 Responses to “Sorcerer’s Armor (specific armor type)”

  1. sineWAVE Says:

    Overpowered, surely? The whole point of an armour enhancement bonus is that it improves the armour’s properties (it isn’t a deflecdtion bonus).

  2. Jonathan Drain Says:

    @sineWAVE: Surprisingly not; it costs about the same as equivalent bracers of armor, which a wizard can use. It doesn’t stack with other armor bonuses, like mage armor or bracers of armor.

    Differences between bracers of armor and the sorcerer’s armor are that it uses a different slot, costs 800gp more, has a maximum of +5, and can accept miscellaneous buffs like heavy fortification.

  3. sineWAVE Says:

    OK, that makes more sense. Thanks.

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